Interface IRandom
An Interface for pseudo-random number generators to implement. Useful when mocking out systems for tests, as the the random number generator can be swapped for a mock implementation that returns known and expected values
Namespace: RogueSharp.Random
Assembly: RogueSharp.dll
Syntax
public interface IRandom
Remarks
Pseudo-random number generators are devices that produces a sequence of numbers that meet certain statistical requirements for randomness
Methods
| Improve this Doc View SourceNext(Int32)
Gets the next pseudo-random integer between 0 and the specified maxValue inclusive
Declaration
int Next(int maxValue)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | maxValue | Inclusive maximum result |
Returns
Type | Description |
---|---|
System.Int32 | Returns a pseudo-random integer between 0 and the specified maxValue inclusive |
Next(Int32, Int32)
Gets the next pseudo-random integer between the specified minValue and maxValue inclusive
Declaration
int Next(int minValue, int maxValue)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | minValue | Inclusive minimum result |
System.Int32 | maxValue | Inclusive maximum result |
Returns
Type | Description |
---|---|
System.Int32 | Returns a pseudo-random integer between the specified minValue and maxValue inclusive |
Restore(RandomState)
Restores the state of the pseudo-random number generator based on the specified state parameter
Declaration
void Restore(RandomState state)
Parameters
Type | Name | Description |
---|---|---|
RandomState | state | The state to restore to, usually obtained from calling the Save method |
Examples
If you generated three random numbers and then called Save to store the state and followed that up by generating 10 more numbers before calling Restore with the previously saved RandomState the Restore method should return the generator back to the state when Save was first called. This means that if you went on to generate 10 more numbers they would be the same 10 numbers that were generated the first time after Save was called.
| Improve this Doc View SourceSave()
Saves the current state of the pseudo-random number generator
Declaration
RandomState Save()
Returns
Type | Description |
---|---|
RandomState | A RandomState class representing the current state of this pseudo-random number generator |
Examples
If you generated three random numbers and then called Save to store the state and followed that up by generating 10 more numbers before calling Restore with the previously saved RandomState the Restore method should return the generator back to the state when Save was first called. This means that if you went on to generate 10 more numbers they would be the same 10 numbers that were generated the first time after Save was called.